Thursday, 3 September 2015

28mm Chain of Command Normandy Fight

This game was put on at the club a few weeks ago, but I just came across the photos and thought they were worth reproducing here. Apologies for not remembering too much of the details of how it unfolded. What I do recall is how I'd initially pushed my Germans to the edge of the town forming a defensive perimeter against the advancing Brits. There were shell holes providing cover for an MG team on the right, and a small ruined farmhouse on my left. Running between these was a line of barbed wire. I'd also got a sniper covering from the building in the town.

Pretty solid I thought. My plan actually worked for about three turns. I'd covered a gap in the hedge where the Brits were coming through, and they'd lost a full squad in the process. However, as soon as their mortars came into play it was obvious my men could only take it for so long. This gave the British time to recover and move their men forward. The first problems happened around the ruined farmhouse and I had to pull the Germans back into a second defensive position. Despite spirited resistance I had the feeling they weren't going to last, as the mortars began to shake them once more. One lucky event happened when German reinforcements arrived in half tracks and started to bolster those who had by now fallen back into the buildings.

Whilst I had my doubts that even this would save us, I was reassured by news from the other end of the table that Dave's several tanks had successfully defended the Chateau (a major objective) and I glanced over to see plenty of burning Shermans and Dave looking rather pleased with himself!

1 comment:

  1. Great looking game - figures and terrain wonderful to behold. 3 Tigers?! Wow!